Factsheet
Developer:
Cunning Force Games
Based in Los Angeles, California
Founding date:
March 2013
Website:
cunningforcegames.com
Press / Business contact:
support@cunningforcegames.com
Social:
twitter.com/CForce_Games
facebook.com/CunningForceGames
Releases:
Magical Brickout
Address:
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Phone:
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Description
Cunning Force Games was established in early 2013 by Kevin Chow and Mark Del Rio, two fellow gamers who combined their technical and artistic talents with the goal of creating new and exciting video games for multiple platforms. Our motto best summarizes what we hope to achieve: "We make games that are easy to pick up, challenging to master, and always fun to play!"
History
Magical Brickout
Magical Brickout was born out of a desire to make a fun, addictive, puzzle/casual game. Using our combined technical and artistic skills Kevin was able to create a working demo of the game with Unity 5's 2D tools. Mark was able to create all of the art assets in Adobe Illustrator and Photoshop, and the in-game backgrounds painted in Corel Painter. The game is being created on a budget of close to $0 using software and equipment we already own.
The inspiration behind Magical Brickout comes from two other classic puzzle/casual games – Peggle and Breakout. After spending many countless hours in both of those games, I (Mark) never really felt like I had enough control over the ball. No matter how well I "aimed" it always seemed to head in unintended directions. This led to frustration and disappointment at times.
With Magical Brickout our goal was to create an experience where the player is always in control. By manipulating the ball through the play area every "hit" and "miss" is directly on your shoulders (no blaming the computer this time). Combined with realtime, fast-paced gameplay this generates a euphoric feeling of success when you win and a strong emotional crush when you lose. It's easy to pick up but challenging to master and, according to our playtesters, very addictive.
Projects
Videos
Magical Brickout Trailer YouTube
Images
There are far more images available for Cunning Force Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Additional Links
Company IndieDB
IndieDB page for Cunning Force Games http:.
Mark Del Rio on Twitter
Personal tweets by Mark Del Rio http:.
Team & Repeating Collaborator
Kevin Chow
Programmer, 3D Artist
Mark Del Rio
Game Designer, 2D Artist
Contact
Press Inquiries
mark@cunningforcegames.com
Support
support@cunningforcegames.com
Twitter
http://twitter.com/CForce_Games
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks